Just got my hands on a hard copy/dead tree edition of The Kobold Guide to Game Design, Volume III, to which I contributed but a single sentence (the blurb on the front cover). However, it is a wonderful book, with essays by Monte Cook on Game Balance, Rob Heinsoo on Key Mechanics and Hooks, Ed Greenwood on Plots, Colin McComb on Combat Systems, and Wolfgang Baur on drums (and everything else). A great little book, and highly recommended.
SUMO: Haru Basho 2018 (Day 10) - It’s Day 10 of the Haru Basho, and our undefeated co-leaders—yokozuna Kakuryu and M6 Kaisei—now have a two-win cushion between them and the group of seven ...
12 hours ago