Just got my hands on a hard copy/dead tree edition of The Kobold Guide to Game Design, Volume III, to which I contributed but a single sentence (the blurb on the front cover). However, it is a wonderful book, with essays by Monte Cook on Game Balance, Rob Heinsoo on Key Mechanics and Hooks, Ed Greenwood on Plots, Colin McComb on Combat Systems, and Wolfgang Baur on drums (and everything else). A great little book, and highly recommended.
SUMO: 2017 Hatsu Basho Senshuraku [Final Day] (Day 15) - It’s senshuraku [the final day] of the 2017 Hatsu Basho! Man, that fortnight went quickly! And here on Day 15 we already know the outcome of the yusho [tou...
16 hours ago