Or . . . You can't fool me, there ain't no sanity clause.
This appeared over at Slashdot. Effectively, they've has gotten a patent for a sanity-loss mechanism in a video game, something that been used in RPGs for decades. I'm going to stand over here and watch Mystical Forest's head explode as two of his favorite subjects - Call of Cthulhu and computer tech, collide in a squamous, foetid, rugtose heap.
On the other hand, you want some good military news? Have some here. I always knew Canlis was a class act, top to bottom.
Mechanics of Dialogue: Part 3, Interrupted Dialogue - “Whaddaya mean, interrupted? I’m talkin’ like I al—” Nick jumped as a heavy book flew off the shelf behind him and landed at his feet with a thud. Forgive ...
22 hours ago