A long time ago (in blog time), I was involved with creating The Settlers: Rise of an Empire game with Blue Byte software. The game was also called The Settlers 6, and the series has been very successful in Europe (S6 won a writing award, among other awards - woo-hoo) but did not get as much traction in the US, which was a pity, since the sandbox-medieval-village-builder with military options was a cool design (oh, and it had a good story as well).
Time moves on, and now Settlers 7, or rather Settlers: Paths to a Kingdom has been announced. I didn't have anything to do with this one, but a friend sent me the link showing off the first advertisement for it. And it is really, really cool. I really like how the Settlers series is going back to its early, more cartoon-like roots in character design and animation, and the cinematic captures the major points of the game - the world-building, the upgrading of structures, the interesting characters, and the fact that combat is a component of the game, not the dominant activity.
I look forward to this release, and point it out to guys in the States, since games like this get buried in the latest FP shooter.
What do you mean by “careful?” - Last week I saw a post from Grammarly that asked the question “Have you become more or less careful with your writing?” (That’s the gist. I don’t recall if...
13 hours ago