One of my co-workers, a senior art director, is working on her final paper for her theory class ("Empirical Traditions and Theories in Technical Communications" - It's for her Master's), and is looking at discourse communities in Massively Multiplayer Online RPGs.
Translation - she wants to know about your game-playing habits, in particular your guild/group/superteam when you're online. Yes, she wants you to tell her about your character.
Her survey is here. She can use as much data as possible. Go have fun.
Mechanics of Dialogue: Part 3, Interrupted Dialogue - “Whaddaya mean, interrupted? I’m talkin’ like I al—” Nick jumped as a heavy book flew off the shelf behind him and landed at his feet with a thud. Forgive ...
5 hours ago