Just got my hands on a hard copy/dead tree edition of The Kobold Guide to Game Design, Volume III, to which I contributed but a single sentence (the blurb on the front cover). However, it is a wonderful book, with essays by Monte Cook on Game Balance, Rob Heinsoo on Key Mechanics and Hooks, Ed Greenwood on Plots, Colin McComb on Combat Systems, and Wolfgang Baur on drums (and everything else). A great little book, and highly recommended.
Airstream Trailer Cats: How They Roll! - A question we are commonly asked is, how do you manage the cats when driving place to place? And how do they cope with it? The short answer is: we take t...
6 hours ago