Just got my hands on a hard copy/dead tree edition of The Kobold Guide to Game Design, Volume III, to which I contributed but a single sentence (the blurb on the front cover). However, it is a wonderful book, with essays by Monte Cook on Game Balance, Rob Heinsoo on Key Mechanics and Hooks, Ed Greenwood on Plots, Colin McComb on Combat Systems, and Wolfgang Baur on drums (and everything else). A great little book, and highly recommended.
More later,
It's that time of the year again
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*Christmas comes but once a year*
*And when it comes, it brings good cheer*
So, it's time for one of my longstanding Christmas traditions: listening to
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10 hours ago