Saturday, February 11, 2017

The Gaming News

There are a lot of Kickstarters going on right now, and I missed the closing of a couple of them, but want to mention the others in this space as "offered for your consideration" before they all shut down.

Many years ago, I did a small chunk of the Midgard Campaign Setting for Wolfgang Baur at Kobold Press. Now, the setting is making an expanded return (and other talented hands are picking up the parts I worked on) as the Midgard Campaign Setting: Dark Roads and Deep Magic. There are three main books now, the first of which, on the world itself, clocks in at 300+ pages, with volumes of rules for both 5th Edition D&D and for Pathfinder. Plus a lot of adventures. This one in huge, and is already funded and moving to stretch goals.

Wolfgang Baur is a member of my regular gaming group. So is Bill Webb, whose company, Frog God Games, is putting together a contemporary card game ripped from the headlines. Conspiracy theories, faux news, and click-bait reign in Alternative Facts. Hasn't funded, yet, but has about two weeks to go.

Also in the department of projects with long names, Goodman Games is putting together a series of essays on How to Write Adventure Modules That Don't Suck. The venerable and wise Jim Ward has invited in an all-star squadron of veteran designers and editors to give you the inside track on building cool adventures. Also funded, and wraps in three days.

I usually talk about Goodman Games in connection with their Cthulhu adventures, and that makes as good a segue as any for moving into Lovecraftian territory. Stygian Fox got good marks for their previous foray into Cthulhu Modern with. The Things We Left Behind and is plunging into one-night short adventures with Fear's Sharp Little Needles. The talent behind this one is solid as well, with Brian Courtemarche and Oscar Rios among the names contributing. Bonus: they are making The Things We Left Behind available at an upper supporter level, in case you missed it the first time around.

Oscar Rios is the man behind a LOT of good Call of Cthulhu scenarios from Golden Goblin Press. He was the writer of Miskatonic Press The Legacy of Arrius Lurco, which is on my list to run (on top of everything else currently in the queue). Making that running even MORE imperative is that he just launched a Kickstarter for a new version of Cthulhu Invictus, Cosmic Horror Roleplaying in Ancient Rome. This sourcebook got its start as fan-made tome, and the officially published version from Chaosium could have been improved. I have no doubts that the new edition will give a firm foundation for the Ancient Roman time period (and, at a high level of support, you can get De Horror Cosmico, a collection of Roman adventures which confirms for me the fact that this will be a good project). It just launched, and is well on its way to funding.

I'm not certain about the last one, but I want to bring it to everyone's attention. WotC-vet Rodney Thompson, who was behind the excellent Lords of Waterdeep game a few year back, is launching a caper-style fantasy RPG - Dusk City Outlaws. Apparently one is running heists in a large fantasy city, which is intriguing, but what makes it interesting is that the games sessions themselves are set up to be easy to run and get into as a player. That's a bit of a grail quest for RPGs, so I am interested in seeing him pull it off.

And that's more than enough Kickstarters for the moment. More later,