Sunday, April 28, 2024
Recent Arrivals: Gary Con Edition
Monday, April 22, 2024
Theatre: The Comedy of Hamlet
Fat Ham by James Ijames, Directed by Timothy McCuen Piggee, Seattle Rep through 12 May.
In a bit of happenstance, this is ALSO a Pulitzer Prize-winning play, winning the year before English did. So I did a little research, to discover HOW one wins a Pulitzer Prize for Drama. The award is a juried award, which means that five grey eminences (one academic and four critics) get to make the call based on the year's submitted output (usually New York City based). Their choice can be overruled by the larger Pulitzer Prize committee at Columbia. but usually there is agreement (but there have been some notable exceptions). Just so you know.Fat Ham falls into that category of "Shakespeare Adjacent" plays - Hamlet set behind around a BBQ grill in a black family's suburban home. Juicy (Taj E.M. Burroughs) is our Hamlet. His dad (Reginald Andre Jackson) just died in prison and his mom (Dedra D. Woods) just married his uncle (also Reginald Andre Jackson). Dad's ghost shows up to declare that Uncle Rev is responsible for his death, and demands the son avenge the father.
Familiar stuff, right? Well, Juicy/Hamlet isn't sure about all this avenging stuff. In fact, Juicy is not sure about a lot of things - he's an outsider, a loner, a young gay man in hostile territory. His family loves him but thinks he's soft, effeminate, and too smart for his own good. So he's trying to navigate a dysfunctional family that includes his dead (and abusive) father and his angry (and abusive) step-dad.
And tonally the production is all over the map, skittering from August Wilson levels of subliminal violence to BET Sitcom, then dipping into Shakespeare's original work, then tapping on the fourth wall and finally breaking it entirely. Juicy has his strange interludes, and brings some of the rest of his fam in with him. They make their case to the audience. Its an interesting mix, and in the end, it works.
What also works is giving more for the supporting cast things to work with. The original Shakespeare was all about Hamlet, and how he manipulates the situation around the others. Fat Ham's family all has their own stories, their own histories. We actually get into Tedra/Gertrude's thought processes on marrying her husband's brother. Opal/Ophelia (Aishe Keita) is much more than a tangential love interest that dies in a pond. Tio/Horatio (Chip Sherman) is an overblown, too-loud sidekick, and pulls it off incredibly well, as does Semaj Miller, who is transformative as the jarhead Larry/Laertes. Even Felicia V. Loud, who is pitched as Rabby/Polonius in this to-do, graduates from a stock character on Sanford & Son to a real person.
And the stagecraft for the most of the play actually behaves itself, until it finally cuts the surly bounds of gravity and takes flight itself, moving from earthbound to, well, luminescent.
So, Pulitzer prize-winner. Yeah, I can see it, not for how it hews to the original material, but how it veers away and eventually discards its predecessor. I'll be honest - I liked English better, but this one, over the course of the performance, really won me over.
More later,
Sunday, April 21, 2024
Political Desk: Hyperlocal
So, this one is only for people in Kent School District No. 415 who read this blog. Both of you.
Proposition1 Capital Projects and Technology Levy. Vote YES.
And yeah, you've seen something like this before. It was a bond issue that needed 60% approval (and didn't get it), and then another levy which only needed 50% (and didn't get it). And this one has some modifications to the pitch that reduced it a bit more. It is still pushing replacing the HVACs, roofs, boilers, and putting artificial turf on a couple sports fields. The No faction is upset about the listed priorities, the idea that even the priorities they like can be removed, and that a bunch of politicians are pushing the issue. It is the only thing on the ballot, so the pro and anti messages are in the same envelope with the ballot itself.
The whole thing bothers me in a couple ways that have no bearing on the moneys raised (This blog supported the previous attempts as well). Kent City Council asked the legislature for the ability to raise the sales tax to pay for more police officers (that request failed to get out of committee). But they did approve a raise for the Mayor without a vote. Now, both are worthy causes, but it sort of grinds my gears the we can do that, but whenever we want to push education (which is mandated by our state constitution) we have to get out the begging bowl and stand at the SR 167 exits cadging for spare change.
And this election is sort of out there in the middle of nowhere. I don't support the sudden move to gather all the elections together in one place, but the idea that we need to make this election now (budget timing) is frustrating in that there is nothing else going on. And this sort of thing will happen more often as we move elected offices to even-years only.
But that's just me. I feel like I am an old man yelling at the cloud. But let's do this one before some roofs start caving in around here. Dig out you ballot, Kenters (Kentarians? Kentfolk?) and vote YES.
More later,
[Update: And the Levy loses again, 57-43%, which is more than last time. Yeah, part of it is that it is by its lonesome on the ballot, and older voters tend to be more represented in the sample as a result. But I think that if they drop the artificial sports fields, they could have notched it up to being competitive]
Friday, April 19, 2024
Life in the Time of the Virus: The Great Forgetting
Thursday, April 11, 2024
Theatre: Language Lab
English by Sanaz Toossi, Directed by Naghmeh Samini, a co-production with Seda Iranian Theatre Ensemble, Arts West, through 28 April.
Another journey to the Junction in West Seattle, and with it yet ANOTHER change is how they handle parking there. Same parking lot, yet every time we're out there, there is a new vendor and/or new process. This one is run by the lot owner themselves, and while we had to work through the menus to park, there was a guy in a hoodie (lot attendant, I hope) walking around and scanning people's plates.
So there's that. But also, we had dinner at our favorite sushi place in the neighborhood, Mashiko. We've been going there for some time, such that the kitchen knows us (and that we always order a salmon tartar that's no longer on the menu). Great food, and settles us well for the theater.
Oh, the play? Excellent. English is takes place within a classroom in Tehran, teaching for the Test of English as a Foreign Language (TOEFL) with a goal of allowing the students to travel abroad. Instructor Marjan (Vahista Vafadari) demands that they are "English Only", but her students slip into their native Farsi easily out of humor and frustration. The students are a mixed bag - Omid (Emon Elboudware) is the teacher's pet, speaking English well. Goli (Newsha Farahani) is the youngest and most eager to learn. Roya (Janet Hayatshahi) is a grandmother who wants to learn English so she can go to Canada and speak with her granddaughter. And Elham (Shereen Khatibloo) is the class rebel - she's failed the final test five times already and hates English and everything connected with it.
And the conceit is that when the cast speaks English, they do so in accented English, but when speaking their native Farsi, the speak in unaccented English. In Farsi, their words and mannerisms are colloquial and natural, while in English is stilted, halting, and unsure. Even the subject matter in English shows a marked difference from reality (Really, how many conversations have you had where you ask "What is your favorite color?") And yeah, I got a bit of High School PTSD from trying to learn French (I tried to hit it head-on, looking at it as a problem to be solved logically, and as a result bounced right off it).
Ultimately, another language is a mask of another culture, and embracing it often challenges one's own inherent presentation and identity. Watching the class struggle with the language, with each other, and with their own desires provides a rich tapestry of choice and thought. Each has to answer the question - why are you doing this? Is it worth it?
The actors are amazing and deep in capturing the dual nature forced on their characters. The stage is a backdrop of school chairs cascading from the ceiling, underscoring the internal chaos within the classroom. The scrim behind them is the blackboard, which echoes Marjan's instructions. Both do a lot to support the actors and their interactions.
This won a Pulitzer. Yeah, I can see that.
More later,
Tuesday, March 19, 2024
Recent Arrival: Special Edition
Dark Tower by Jennell Jaquays and others, Goodman Games, Goodman Games, 2024, consisting of a 96-page hardback, a 316-page hardback, a 164 page hardback, additional handouts, slipcased, Kickstarter.
Jennell Jaquays (1956-2024) was an artist and designer of tabletop and computer games. She was brilliant at all these things. I had an opportunity to work with her when she joined TSR as an artist, producing the covers for the Mystara revision, as well as a beautiful piece of a wounded Nautiloid for Spelljammer, and she further immortalized me on the cover of a D&D product - Temple, Tower, and Tomb. She passed on in January of this year. Her work spanned numerous companies, some of which she founded, and she was there when the dawn first broke over the horizon of RPGs with Dark Tower.
Dark Tower was originally produced by Judges Guild, and was a 70-page adventure dealing with a secretive cult of Set that had taken over a small community. The adventure consisted of that small town (called Mitra's Fist), and an extensive dungeon beneath it, filled with traps and creatures. The tower of the title is underground. But what established itself over other adventure models of its era was its non-linear design. There were multiple entrances, multiple passages between levels, and across levels between two sunken towers. This type of design has since been giving many names, but I'm comfortable with Jaqaysing as its nom du design.
Jaquays produces interesting adventures that veer away from standard approaches. For a linear dungeon design (good for tournaments), you move directly from room to room, and from encounter to encounter. One entrance (usually) and one exit from each encounter. There may be nests and complexes, but the assumption is that you cleaned out one room or section before moving forward. Everyone has the same experience. In as Jaquays-styled dungeon, there are multiple ways up and down and across, and there is no guarantee that the adventurers will hit everything. The original Ravenloft would pull off the same trick years later, but Dark Tower was first, and set a high bar.
Jaquaysing does have some challenges. A linear dungeon works for linear storytelling. You can feed the player characters information over time. Under a non-linear dungeon, encounters and clues may be missed entirely, so creating a strong story sense can be a challenge to the DM. In Dark Tower, the players slowly piece together what is going on, and may not engage with the entire story, depending on their choices.
In addition, in this form of dungeon, adventurers can quickly find themselves in over their heads, particularly if the dungeon levels are set for different character levels John "Sacnoth" Rateliff ran us through it in preparation of his essay (which is included in the deluxe edition), and I ended our experience suddenly when I accidentally used the door from a Robe of Useful Items to open a passage into the high-level final boss fight room. OK, maybe it wasn't totally the dungeon design's fault, but it did have the potential to go casters-up and then did.
| The cover of Temple, Tower & Tomb. I'm the one screaming. |
Volume 2, by Chris Doyle, is a massive translation of the original adventure in 5th Edition D&D (though the game is not directly referred to as such). The text has expanded, and the appendices are almost twice the size of the original, But it brings the classic adventure forward for more modern audiences. Plus there is more on the overworld around Dark Tower.
Book 3 by a number of folk, is a continuation of the story at the post-12th level, continuing the themes of Mitra versus Set through a number of smaller dungeons. There is definitely a feeling "But wait, there's more" going on here, but it is all begun with Dark Tower, which remains the centerpiece of the project.
This is a Goodman Games production, which means it has old-school black and white interiors and there are numerous player handouts and character sheets (also part of the Kickstarter). The art is solid and evokes the rough edges of the earlier editions of D&D and maps look good and complete (the originals were pretty spiffy as well). The combined projects both show where we have been in design, and where we have grown, and are playable in either configuration.
In short, they did well by Jennell, and the revised, updated, and expanded Dark Tower is as challenging and engaging as the original was. It is an excellent testament to her contributions in RPGs.
More later,
Thursday, March 14, 2024
Theatre: Dreams and DREAMers
First off, parking stories continues. We did get reasonable parking through the theater app, but it was across the width of Seattle Center, which was a long walk for folk of our age, even taking it in multiple stages. On the parking lot elevator, we encountered another grey-haired couple in the elevator who were also attending the same play.
SHE: What do you know about the play?
ME: I don't know much. I tend to go into these things blind.
SHE (Poking her husband): HE'S the same way!
And yeah, we have season tickets, so we're going, even though the matinee has been moved up to noon and we had Daylight savings time to boot.
Anyway, Sanctuary City. It was very, very good.
The play divides into two neat, well-produced halves. The Boy, simply identified as B (Junior Nyong'o) and the Girl, G (Emilie Maureen Hanson) are both Millennials in Jersey, underage and illegal in a post-eleven America that does not want them. Their situations are not exact, but they team up as friends, G crashing at B's place to avoid a violent stepfather. We follow them through their high-school years in a scattershot of short, short vignettes, the actors dipping in and out of repeated sequences to set up the pattern of their life from school through graduation. On a bare stage, the short vignettes, slammed into each other over the course of years, like the kids are workshopping their adult lives and what they're going to do. Spoiler - one gets legal, and promises to marry the other, regardless of the personal risk.
And it works surprisingly well. Director Chiang tried this sort of thing in Constellations, which did not work, but here, under the fire and talent of the leads, it powers through effortlessly grabs the audience and does not let go.
And probably if that was where it ended, it would have rewarding but not enough to justify a full production. But, then, everything changes, the black backdrops rotate (a deft use of the Rep's often-overplayed stagecraft), to transform into an apartment over the New Year's break, three years after the promise. Things have changed, and the kids have moved from sharp, all-elbows and worry to long-term angst and stress. Their lives have changed. G visits and discovers B living his lover (a sharp Josh Kenji). Relationships are tested, and the characters have to face a no-win situation, that, regardless of the choice, someone will have to sacrifice their future.
And it is sad and beautiful and honest. Hanson and Nyong'o grow up (and apart) before our eyes. And while delving into the depths of the political situation of the age (post WTC, pre-cell phones), it is political but never weighed down by the overwhelming politics of the era instead concentrating on the characters' own situations. They take the politics and make it personal, and in doing so conquer their lives.
Yeah, I liked it. Glad I went in blind, because it left me wondering how it would all turn out, and it was sad and funny and damned good writing with damned good actors. More of this, please.
More later,
Thursday, February 15, 2024
The Political Desk: Pop-Up Primary
We have a lot of "sudden" elections out here. Usually it is some item that for scheduling reasons can't get on a fall ballot. Local school bonds sometimes hit here, or small operations like the King County Conservation Board. Boom! We have an election. We just had one such election just now, north of Grubb Street, in nearby Renton, about raising the minimum wage (Digression: it passed handily, which surprised me, both because these are special elections attract few voters (and those voters are tend to be older and more conservative) and because it had some well-funded opposition from corporate-funded PACs (with some of the worst lawn signs ever - "We aren't Seattle!" is not a winning slogan, even in Renton)).
Anyway, we have a primary in the middle of March. No, not the real state primary, that's in August. This is the Presidential Primary. The state had the primary moved up from its usual June date because by May it is usually all over but the shouting. So it's in March, even though this year it is all over but the shouting.
And all states have their own method of dealing with choosing delegates for their national conventions. Some have caucuses. Some have primaries. Some have primaries, but real selection happens in the caucuses. Some have their own special rules and conditions. There has been a lot of ink spilled on people trying to get Trump off the primary ballots in some states, but Biden wasn't even on the ballot for the New Hampshire primary (the state party was mad that he didn't want NH to be the "first in the nation" primary - he won handily with a write-in vote).
Now to be honest, I am a little irritated by the entire idea of party primaries paid for and overseen by the public purse (though I do trust them to do a good job). The majority of folk out here consider themselves "independents", even if they tend to vote for one party or the other. So this is a bit of a subsidy for the political organizations (for local elections with a slew of candidates, fine). But that's me.
Worse, of course, is that it is all over but the shouting. The Democratic Party will be nominating the incumbent President Joe Biden, while the GOP will be nominating twice-impeached, many-times indicted Donald Trump. And most of their competition has already dropped out, so, barring some immediate crisis, it is not really an election for the ages.
Anyway, for this presidential primary in Washington State, you DO have the choice of either voting for the Democratic nominee or the Republican one. You can't do both. That is in part to reduce the "mischief" factor of people who feel that their choice is a lock and want to go over and vote for some other candidate than the anointed one in the primary. There's some of that on both sides, I suppose. But this method also tells people how you voted in the election (not WHO you voted for, but just that you voted in THAT election) and probably gets you on a mailing list of some sort. (I haven't done this, but I DO get the occasional "town hall" robo-call from some GOP candidate in a district I don't even vote in, so that tells you how good the entire process is).
And you DO have a choice, but the deck is more than a little stacked for the party-chosen favorites. Let's take a look at each of them. Your own state's rules can be found here,
The Democratic Party is sending 111 delegates to the National Convention in Chicago, of which 92 will be pledged as a result of the primary (we'll talk about the other 18 in a moment). Sixty of those are pledged as a result of elections in the State's 10 congressional districts (3 per district). The other 32 are pledged based on the statewide results, with 20 of those determined as "At large delegates".
The 18 from the general group, and the 12 from the statewide group are what they now call PLEOs (Party Leaders and Elected Officials - also known as "super-delegates"). From the group of 18 taken right off the top, that is 8 members of the DNC, 10 members of congress (our 2 senators and 8 representatives of the Democratic Party), for the rest, the other 12 are...well, I'm not quite sure who they are, but they're there. The PLEOs will not vote on the first ballot, but are allowed to vote after the first ballot.
Confused? Yeah, me too, a little. But the result is that a healthy chunk (about a quarter of the total) of the delegates come from the "organized party", and if the party is organized (and sometimes it's not), the party's chosen has a significant leg up.
The Republicans, on the other hand, are actually simpler. They are sending 43 delegates to the convention in Milwaukee. This is a "winner-take most" situation, where each legislative district is sending 3 delegates to the convention. If one candidate gets 50% plus, they get all three. If 2 candidates get 20% plus, the higher result gets 2 and the lower 1. If none get 20% or more, or if more than 2 get 20% or more, then the top three get one delegate. I know, it sounds like the victory conditions to a European Board Game, but it makes a modicum of sense.
And in addition to the 30 from the district results, there are 10 at-large delegates based on the statewide results (with similar restrictions as above) and only 3 RNC delegates selected by the party (National Committeeman, National Committeewoman, and the chair of the Washington Republican Party). All of these 43 delegates are bound only to the first round of ballots, and after that can do as they see fit at the convention. Which is actually a little clearer and fairer than the Democratic side, and puts a lighter thumb on the scales for the national-level party choice.
But it doesn't matter, really. The Democrats are going with the incumbent, and the GOP is going with their former choice, who has pledged to drain their coffers dry in his attempts to stay out of jail. That last one bothers me only in that Eugene V. Debbs, the Socialist Candidate in 1920, ran for president from prison, where he was serving time for SEDITION, and got 3.4% of the vote. So jail is hardly a recommendation, but is not a career-ending fact.
In the end, we're looking a push-poll, as effective as those Advisory Votes I always rail against. Something to note in the press for that week, then move on. Sure, go take a look at the Candidate list and their statements in the Voter's Guide (The one for Trump suspiciously has no ALL CAPS and less whining), and if the spirit moves, go for it. Make your voice heard. I probably will. But I, for once, am a bit cynical about the process.
But I will see you in August, when the REAL primary shows up.
More later,
Friday, February 09, 2024
The Significance of the Chocolate Donuts
And many who know have responded with mentions of chocolate-covered donuts, which have become part of the celebration. But I have not explained the significance of the little chocolate donuts.
At several times during my tenure at TSR, I was put in the position of product manager. This wasn't a real position (nothing on the business card, no raise, often the name changed), but I was responsible for keeping an eye on the design/editing of various lines. I didn't have any real authority, so I was what is now called "a dotted-line report" - I was supposed to keep tabs on things and help make deadlines, but had no real power to make stuff happen. So my responsibility consisted mostly of running the weekly meeting where everyone would report in on what they are working on (yeah, standups are not as a new business thing, either). And for my teams, this involved little chocolate donuts.
Mind you, chocolate donuts are bad for you. They are heavy, dense little torus-shaped nuggets covered in a waxy chocolate coating. Saturday Night Live did a great false commercial on them. They are definitely not good for you, so if you're going to have one, you'd better have a damned good reason to do so. In fact, you should have done something to DESERVE a chocolate donut. So every week, at these meetings, we would play "What have you done to deserve a chocky donut, dammit?".
And, spoilers, everyone always did something to deserve a chocky donut (dammit). But there was one interaction with the mighty editor Steve Winter involving them that sticks in my memory. Here's the gist of the interchange:
- Me: So, Steve! What have you done to deserve a chocky donut, dammit?
- Steve: (laughing) Well, I've been working on the CRAPfest of your most recent Spelljammer turnover. so there's that.
- Me: Here. Take the box.
So that's the significance of the chocolate donuts in regards to Jeff Grubb. And now you know.
More later,
Tuesday, February 06, 2024
Play: Best Frenemies
This one is bloody brilliant, probably the best I've seen at the Arts West in the post-COVID years.
It's a two-person play. Shakespeare and Marlowe, at the start of Shakespeare's career. Marlowe is the established superstar of the era, and supplements his writing with adventures in spycraft and larceny, trusting to his patron (and his own sense of self-preservation) to keep him from prison and torture. Young Will is an actor by trade, but would rather disappear within his work and not make any waves. Because the Elizabethan England as conjured by Adams is an authoritarian police state, its oppressions covering for "endless wars and bad harvests" with a continual hunt for foreign agents, traitors, and Catholics.
The characters are the same age, but Marlowe (Michael Monicatti) is more experienced in the world and its double-dealing. Egotistic, talented, and sure-footed, he plays the mentor and the seducer, seducing both for his world of spycraft and sexually. Young Shakespeare (Ricky Spaulding) is in comparison the country mouse, with the family back in the hinterland that he wants to keep fed. For Shakespeare, writing is a way to support his family, for Marlowe writing is a flashy sideline while proving his true worth for his elite masters.
Recently scholars have done the analysis and determined that Marlowe and Shakespeare did team up on what has been previously credited as Shakespeare's first works - Henry VI (parts 1, 2, and 3). They can track which parts are Marlowe's and which parts are Shakespeare's. And that becomes the frame upon which the twain's relationship is based - Marlowe struts, pouts, and tempts, while Shakespeare tries to keep things on a business level, denying his own interest, and worried about repercussions.
The stages itself is simple and does not get in the way - a diagonal thrust platform dominated by a single large tavern table where the two are supposedly working. It is both constrained, keeping the actors in the same cage, and open, giving them the ability to range and rage around, across, and onto the table itself. Some sight lines at stage left might be obscured, but it is minimalism in the modern theatric sense, and works perfectly.
And it is all fantastic - the actors fully embrace their parts, every line carries several layers of subtext, and every emotion lands. It is an excellent presentation, and well-worth getting out to the wilds of West Seattle (where, I will note, they've changed the parking procedures behind the theater AGAIN) in order to take it in. It is very much modern theatre, all muscle and sinew, intent on challenging the viewer and demanding they keep up.
Got see it. More later.
Monday, January 29, 2024
Play: Quixote at the Rep
Let me be honest, I've never read the Cervantes novel, nor have I seen any of the various Quixote movies over the years (though the household has a copy of the cast album of Man of La Mancha). But through cultural osmosis I know the gist of the Quixote story, its origin, and the major plot beats. All of them are covered on the stage here and given a new, updated shine.
The story sounds familiar: Quijano (Herbert Siguenza) is a retired college professor verging on dementia, and about to confined to an old folks home. He rebels and flees into the Cervantes stories he taught, heading for the Mexican border to be reunited with his love Dulcinea, who was a migrant laborer when when they first met in their youth. Quijano/Quixote is aided in his quest by ice cream-vendor Manny, who is his Sancho Panza.
It is fully an update, Quixote transformed into the modern age. His noble steed Rocinanti is recreated as an adult tricycle with a horse's skull mounted, the castle he visits is a karaoke bar, Sancho's donkey is an ice cream cart. But it also transformed are the underpinnings of the tale, brought into a modern age. Quijano/Quixote has a lot of character development underscoring his actions and his regrets, as opposed to just being a old man who has read too many medieval romances. He is fighting a modern world but is part of it as well. He slips between fantasy and lucid reality easily, living in both worlds.
And he is haunted by the specter of his own mortality. Papa Calaca (Raul Cardona) stalks him as a swaggering Tejano singer, tempting the aged Quijano with his own upcoming death and challenging his fantasy. Raul Cardona is a highpoint (one of several) when when he takes the stage..
The rest of the actors are excellent, most of them from the South Coast Theatre where this work was developed, and many of them proud/honored/delighted to be making their debut on the Seattle Rep stage. They carry their main roles nicely, and as well as other major characters including the day-of-the-dead calacas who dance and taunt Quixote in the darker versions of his fantasy world. In particular, Alicia Coca when when she is portraying Manny/Sancho's wife, a extremely comic turn that serves to strengthen and grounds Sancho's personality, which is often in modern presentation used as comic relief.
And the set contributes to pulling everything off, both having a lot of space for rock walls, bars, and canyons, while at the same time giving room for the dances, a herd of sheep, a trike with a horse's skull mounted on it, and an ice cream cart. There can be a lot on the stage at once, and the stage decor handles it well.
There are some downsides to the presentation. Parts of the show, in particular the dancing and singing of the spirits, were over-miked, such that the words were blurred and slurred electronically, and were hard to hear. Also, puppets. The Lovely Bride hates puppets in the theatre, but their presence helps strengthen the nature of Quijano's memory in the face of both fantasy and reality. So I can give a pass on the puppets.
All in all, this was an excellent show, and gives the full feeling of what theatre can do. It is worth striking out in our wet season and taking it in. Go see it.
One last thing - as I noted, the show is an honest-to-gosh long piece of theatre, Running over two and half hours with an intermission and everything. It makes good use of all its time, never lags and captures the heart of the novel. But in our case, we outran our time for parking, and as a result found a ticket with a hefty fee on the windshield (issued ten minutes after the timer ran out - there was little in the way of a grace period, apparently). So, thinking "hung for a lamb, hung for a sheep" the Lovely Bride adjourned to a nearby Mexican restaurant for burritos, tacos, and very strong drinks, since we were already paying the premium price for the parking spot.
More later,
Sunday, January 21, 2024
Recent Arrivals: After the Holidays
While I haven't gone that far from home, I have collected up a bunch of new gaming material Some are gifts, some are Kickstarters from various sources, and some are things that I picked up from local brick and mortars.
I had a flurry of fulfilled Kickstarters this time, as a lot of people tried to get everything shipped before the start of a new year. In addition, I'm seeing a lot of new announcements of coming Kickstarters. The entire Kickstarter process may have settled into a annual rhythm, probably because of tax requirements, for launching and delivering new projects.
One other thing I've noticed is the lack of signatures in some of these, while others adhere to some multiple of 16 pages. Back in the day at TSR, we were pretty strict on doing printed pages in groups of 16 (the printing press would print large sheets of 8 final pages, front and back, which would be folded into a sixteen page signature). These days I'm seeing all manner of oddly-numbered sheets. The thing is, so far as I know, the presses still run in 16-page increments, so any additional paper is paid for, then lost. But then, I've been out of the biz for years now.
Anyway, let's see what we have this time.
Lex Arcana: Mysteries of the Empire II by Giacomo Marchi, Claudio Vergati, Bruno Gattolin, Mauro Longo, Luca Scoz, Steffan Kuppers, and Marzio Morganti, 184-page hardbound, Acheron Games, Kickstarter. I've played Lex Arcana previously, and like what they've done with the subject and the era (X-files in the Roman Empire). This volume is a collection of adventures, including an updating of the Intro adventure that we played earlier, along with a conclusion to the adventures in the core rulebook. Otherwise, it roams through the Empire, from Italy to Ireland to Malta to Syracuse to Greece. The production values are on par with their previous work, and it is nice to have a collection of adventures in my back pocket.
The Eye of Chentoufi, The Heart of Chentoufi, and The Fate of Chentoufi, for Luke Gygax's World of Okkorim, by Luke Gygax and Matt Everhart, 40-page saddle-stitched book, 48-page saddle-stitched book, and 64- page squarebound book, Gaxx Worx Games, Kickstarter. I'm not a big believer in genetic talent, though the profession of one's parents has a definite influence on one's exposure to a particular business and its workings. So, nurture as opposed to nature. Luke Gygax is Gary's son, and I'll admit there's a little excitement is seeing what he's brought to the table. The adventures grew out of a four-hour one-shot for GaryCon XIII, and had that old-school, self-contained nature to them. It does have tech updates for the modern era - glossy paper, four-color through-out, nice maps, but has that vibe of old-school adventuring. I could run this, and may yet.
If I Were a Lich, Man, Three Jewish games by Lucian Kahn, Small Box containing 36-page saddle-stitched booklet, Deck of 44 cards, and 4 Dreidels, Hit Point Press, Kickstarter. This one is a curiosity, in that it is three Jewish themed RPG adventures involving things like Jewish Liches and vampires at a Bat Mitsvan. The D&D lich first showed up in the original Monster Manual, storing its soul in an otherwise undefined phylactery. Fine, that trope's been done (1963's Captain Sinbad had the evil wizard keeping his heart in a gem, making him immortal). But phylactery has a wider use as a term for as a telfin of in the Jewish faith, a box worn on the body containing scripture. so that's a little problematic. Kahn, a non-binary Jewish designer, has taken used this as a springboard for one of the adventures involving Jewish liches dealing with a paladin pogrom. That's a good subject and a good exploration, but I don't know if I would run this, if only because, well, I'm not Jewish (see "Thirsty Sword Lesbians" for a similar situation) and it feels a little appropriative. But this is one of those games where I'm glad SOMEONE has done, though. Also, it has a dreidel-based resolution system, which is also cool.
Wingspan European Edition Designed by Elizabeth Hargrace, Stonemaier Games, Boxed Game, Purchased from The Wizard's Keep as a Gift for Kate, purchased from The Wizard's Keep. The original Wingspan was great, and in the tradition of successful board games, inspires expansions. This one adds a bunch of new cards to the mix and few rules tweaks. The Lovely Bride took it out for a spin on our last game day, and seemed to like the result. Want to play it myself, now.
Empire of the Ghouls, by Richard Green, with Wolfgang Baur, Jeff Lee, Chris Lockey, Kelly Pawlik, and Mike Welham, 352-page hardbound book, Kobold Press, Gift from Wolf. I've been rabbit-holing on Midgard for a little while now, and Wolf had an extra deluxe copy in his garage and passed it along to me. I really respect the depth of designer that Richard went to in this, detailing the effective Underdark of Midgard, and going into depth on the society of its ghouls. Sets up a lot of ghoul politics and factions. Nice presentation, with a lot to it. Yeah, hunt it down.
Brindlewood Bay by Jason Cordova, 168-page hardbound book, and Nephews in Peril, by over a dozen talented writers, 200-page hardbound book, The Gauntlet, Kickstarter. I've been waiting for this one for a while, but haven't had the chance to get into it with any depth. It is a "Cozy" RPG where you play little old ladies who are members of the Brindlewood Bay Mystery Book Club, who find themselves involved in solving mysteries. This is Scooby Doo with the Golden Girls, the arcane version of Murder She Wrote, and the old Ms. Marples films starring Margaret Rutherford. Oh, yeah, and there are Cthuloid cultists as well. The mechanics are descended from Powered by the Apocalypse, which means it tends to be rules-light with a lot a player/GM negotiation..
All Souls Lost, An Expansion to The Seas are Dreaming of my Death, By Derek Sotake with Jo Kreil 108-page squarebound book, Derek Sotak, Kickstarter. Another continuation of a game I've played (but not run) and reviewed. I really liked the original version, and this feels a bit like one of the early supplements to the D&D little brown books - some corrections, some new inclusions, and experiments with new rules and classes (like Ship's Dogs, which I think would be a niche market on its own). Plus, we get a visit from one of William Hope Hodgson's other creations - the Great Carnecki. Fun.
Basic Roleplaying Universal Game Engine by Jason Furall and Steve Perrin, 264-page hardback book, Chaosium, Purchase from The Game Shelf. The history for the Chaosium house game system is almost as convoluted and branching at that of D&D. Originally showing up as the system for the original Runequest, it was spun off as an independent system, then as a multigenre Worlds of Wonder box, then expanded for other games like Call of Cthulhu and Pendragon, then used for a bundle of licenses (including Elfquest and Ringworld), then compiled into a master book, and so on (and I'm probably missing a couple steps). This version hews close to its original form of RPGs, and deals with the main problem of such universal systems - handling everything from fantasy to SF to super heroes. So it feels very old-school, all the more so because of the two-color interiors and thick, tan paper stock - it FEELS like a rulebook as opposed to an introduction to a new world. It keeps the Resistance table, which I have some issues with, but that takes us back to the original game as well. The stuff that makes CoC and Pendragon unique (sanity, for the former, and passions, for the latter) are relegated to truncated optional rules. Still, I'm hoping to see this used in the eventual Lords of the Middle Sea.
Cowboy Bebop Roleplaying Game by Michele Paroli (Game Director) and Davide Milano (Game Design), 272 page hardbound book. Don't Panic Games, Kickstarter. Enjoyed the original anime (which had the best theme music this side of Jonny Quest) and much of the Netflix live action series (which I faded on, not because it wasn't good, I'm just horrible at binging shows). You play as bounty hunters in a futuristic solar system with a cool vibe. Mechanics look like they again, descend from Powered by the Apocalypse, along with the use of "clocks" from Blades in the Dark that track ability/skill/trait checks over time. Nice production values, with most of the art coming from the anime itself. Worth digging into.
Not shown (because of lack of room on the table) is a HEAP of early Pendragon Supplements from noted Tolkien scholar Sacnoth. Sacnoth has been cleaning out his library, game collection, and personal papers with the help of another colleague in the business, and the Good Doctor has been kind enough to pass along some of his material to me. I've always thought that the original Pendragon material was a landmark for handling a very specific genre (Authurian knights) in its era, and these books expand out that universe nicely. Hoping to adapt some them for the upcoming Pendragon revision.
So, yeah. a lot of stuff to work through, and notes from other Kickstarters that they are en route. And when I get another table-full, you'll see them here.
More later,
Sunday, December 24, 2023
Happy Holidays
Yes, I know, I'm tempting fate, but I miss snow in this season. May everyone have a safe, sane, and healthy holiday from Grubb Street.
More later.
Wednesday, December 13, 2023
Book: Shaggy Dog
Provenance: My company has a book club that meets every month or two, and we vote on a book to read next. I often don't get a chance to read the assigned work, but A Night In the Lonesome October was an option this time, and I voted for it, figuring that I had a copy on the paperback shelf downstairs, so there would be no excuse not to reread it.
And then I didn't have a copy downstairs. I had given it away or donated it somewhere in the past thirty years. So I went to my local used bookstore, The Page Turner, where I had last donated some books during COVID, and THEY didn't have a copy (though I picked up a couple China Mieville books I didn't know existed while I was there). Finally, I turned to my colleague Sacnoth, who rose from his chair, went to HIS bookshelf, and immediately plucked off a copy. So I had no reason not to read the book.
Review: I loved Zelazny's Nine Princes In Amber series (the first five), and feel he was a master at the novella format. This one was OK and amusing, a bit of lighter fare. Its chapters stretch out over the month of October, reaching Halloween Night itself. On those occasions when a full moon occurs on Halloween, there is a battle between the Openers and Closers. The Openers wish to bring down the gates of reality and bring the Lovecraftian Old Ones into the world, while the Closers want to keep that from happening. So far, the Closers have won.
Our narrator is Snuff, an enchanted dog who calculates the location of the rite based on where all the Players are based. His master is Jack, as in Jack the Ripper. Spring-heeled Jack is a favorite of SF/Fantasy authors, and such luminaries as Philip Jose Farmer, Fritz Lieber, and Harlan Ellison have used him in the past. This Jack is a Good Guy, a Closer, who keeps various Things in his house, that Snuff carefully guards and keeps contained (the Thing in the Steamer Trunk, the Thing in the Circle, and the Things in the Mirror). Snuff, as the calculating companion of the pair, tries to figure out where the rite is going to be, based on the locations of the the other players, which is made difficult by not knowing who exactly the players are, and if any of them die over the course of the month.
And there are plethora of other players and potential players. Zelazny reaches back to old Universal Horror films than by original source material. There is the Good Doctor and his animated creation, the Great Detective and his assistant, the coffin-sleeping Count, a witch, a Rasputin-like monk, a pair of grave robbers invoking Burke and Hare, and an evil Cthulhu-worshiping clergyman. Each (or most) of the players have their own companions, who Snuff communicates with. The horde of players, potential players, and companions is a bit overwhelming, but I was fortunate in Sacnoth left a bookmark with all the information noted down.
The pacing is interesting in that each chapter is a day in October, leading up the fateful rite at the end of the month. Each night Snuff goes out, gathers information, walks the area (outside London, presumably Victorian-era) and makes his calculations. His frequent frenemy in his travels is Graymalk, the cat familiar of the witch, Jill, who are definitely Openers. A less-hospitable Opener is the Cultist Curate, a worshipper of the old ones (Nyarlathotep gets name-checked), whose companion is a white raven named Tekela (invoking the cries of the albino penguins from Lovecraft's At The Mountains of Madness).
Openers and Closers get along well early on, leading to a graveyard scene where all are gathering materials for the ceremony, and trading body parts they dig up with each other ("Who needs a femur?"). After that, things get darker fast, with bodies falling and trust failing, ending in the rite itself. There is a long evening where cat and dog are sucked into Lovecraft's Dreamlands, with a tour of the entire area. With such a large crew of characters, Zelazny keeps a lot of balls in the air at once, and the finale wraps up all the loose ends.
The book is accented with illustrations by Gahan Wilson, A cartoonist whose blobby, lumpy characters have been found in SF magazines, Playboy, and National Lampoon. Wilson also created the first map of Arkham, Massachusetts, so he has the proper Lovecraftian chops.
Ultimately, this is a shaggy dog story about Snuff, a literal shaggy dog. There is light humor and puns throughout. I know more about old movies and the Cthulhu Mythos now than I did back when I first read it, nearly thirty years ago, and part of the Game for the reader is recognizing who the players are in the greater horror canon. It is a good book to read, a chapter a day, through October, preferably with a cup of hot tea laced with whiskey.
More later,
Monday, December 04, 2023
Holiday Play 2
I talked previously about Little Women being a "Holiday Play", in that it a relatively family-safe classic that invokes the holidays, in a similar manner to "Die Hard" or "The Thin Man". Neither of those two movies are ABOUT the holidays, but it provides part of the spine and connectivity of the presentation.
Snowed In, on the other hand is VERY much the holiday play in that it seizes the season by the throat and grapples it into submission. Four performers their piano accompanist decamp to a well-appointed mountain cabin with a killer deadline to come up with a Christmas show. And by Christmas Eve's eve they still got nuthin'. And then they are snowed in. So they are frantically working on producing something while unsure if it is going to see the light of day.
And that's about it for the plot. The Lovely Bride mentioned that it is more of a musical revue than a musical, and she's right - there are a lot of sketches and bits strung through the evening, all tied into the holiday season. There's not a lot of character evolution or overwhelming moral, and the ending is more than just a bit meta. But still, its a really good show, because of the performers.
And I've seen most of these actors before on-stage, which is something that I've mentioned as being a plus for local theatre. Sarah Russell starred in Lydia and the Troll at the Rep. Rachel Guyer-Mafune was in The Last World Octopus Wrestling Champion here at Arts West, and Feathers and Teeth at the 12th Avenue. Christian Quinto was ALSO in The Last World Octopus Wrestling Champion. Nik Hagen was the new kid for me, and had incredible dance moves. And Riley Brule was the pianist of the group and thematically the most grounded and rock-solid of the characters. All the actors had incredible voices and passionate deliveries (If I had to rank them, Quinto was probably the weakest, but that's just by comparison). There were a lot of topical references (GPTChat, Tindr) and local touches (count the localities given a nod). The original songs were cool and there were several show-stoppers in the collection.
But it is a holiday revue. The stakes are not high, and it deals with the whole back-stage musical that actors have loved since Mickey Rooney and Judy Garland. It is one of those shows which benefit from an engaged, amused audience, and our Friday night had both, in particular a trio of patrons right ahead of us who were Friends of the Performers AND/OR Drinking Before the Show, since they were loudly enthusiastic about every song.
In the end, this is a sugared gumdrop of a show, heavy on the sweetness and light, millennial in its sensibilities. It was a fine time had by all. Ho, ho, ho.
More later,
Thursday, November 30, 2023
Play: Holiday Play 1
Hey, a real play at the Rep! Not a performance, not an exhibition, not a looping musical, not a dance troupe. With real actors portraying distinct roles, a couple of whom I've actually seen in other stuff (which is part of what a Repertory is - while delighted to see actors making their "Seattle Rep Debut" I could stand to see a few other dependables). And an intermission. I don't know how long it has been since I've seen an intermission!
OK, I never read Louise May Alcott's Little Women back in the day. The Lovely Bride did, but her memory has faded in the half-century-plus since. But a lot of other women had read it back in the day, as I noticed that the audience had a lot of women in it, young and old. So call it an American Classic. Me? I'm relying on Wikipedia for what happens in the original text.
So for those of you who missed that part of English class, here's the skinny. Little Women is the story of four March sisters during the Civil war - Would-be author Jo (Ameilio Garcia), studious Meg (Cy Paolantonio), delicate Beth (Katie Peabody), and bratty youngest Amy (Rebecca Cort). Their father is away at the war, and they are trying to make ends meet. The young women squabble, argue, laugh, relax, put on theatrical productions, and press on through life. Jo is traditionally presented as a "tomboy", but in casting a transmasc actor (Garcia), director Lyons pushes the envelope further - Jo presents male in a lot of the scenes, and when forced into traditional female garb of the era, is a fish out of water.
Traditional gender roles are a big part of the first act. Meg is very much a feminine icon of the times, while baby of the family Amy (Cort plays the role to the hilt) is obsessed with growing into societal expectations. Jo, for her part, encounters the visiting neighbor Laurie (an excellent Austin Winter), a sensitive young man unsure about his own expected role in society as well. He and Jo hit it off as a nice duo.
But actually Peabody's Beth is the secret protagonist of the play - the character that drives the action forward. She's the one that takes action. Jo has announcements and pronouncements, but it is quiet Beth that takes action with the neighbors, that engages in helping the poor, and, when she takes to her sickbed, rallies the family together. She's also the one that, at the start and finish of the play, encourages Jo to not write potboiler action romances, but to instead write about the family, closing the loop on the work itself.
The play's pacing is a bit weird, in part because the original work has its own odd pacing (here comes the Wikipedia notes). The text version most folk are familiar with is really two works mushed together. Little Women was the original work, and Alcott expanded on it with a second volume that was published in the States as a combined work (In Britain it was published as a separate story and titled Good Wives - Alcott's coffin would be strapped to the rotisserie and set spinning on "high" for that one). In any event, the play's first act is that first story, and everything resolves by the intermission - father returns home, Jo sells her first story. Meg starts courting Laurie's tutor. A delayed Christmas happens. Jo and Laurie kiss under the mistletoe. Happy resolutions. When act two kicks off, it's a couple years later - Meg is now a stressed-out mother, Amy has become the unpleasant society woman that Jo disdains, Jo is still dreaming, and Beth is still the fragile secret protagonist. The theme has changed as well, stressing now the demands of adulthood on the quartet. There is a lot of "Oh, grow up" among the character discussions here, and a question of what that really means.
The second act also takes some liberties with the original text. Characters and actions from the additional volume don't appear, and there feels like a disconnect as JoLaurie becomes AmyLaurie (the two hook up in Europe in the book, which is not covered here). It is a weird sort of denouement that resolves with Jo choosing to become the writer we know Alcott as. It feels like a bit of a change-up a sequel to the first act as opposed to a continuation..
Hamill did Pride and Prejudice at the Rep a few years back, and took some amusing swings at the original text. She feels more grounded in this one, more traditional to the written text, more fitting into the period. The sets have that suitable, open feel that suits the Rep well, with pianos, dinner tables and sickbeds wheeled on and off. It does have that cozy feel suitable for a a traditional Holiday Play, something you can take the kids or the visiting relatives to. I still have no great desire to engage with the original source material, or even the half-dozen film adaptations over the years, but it was a good afternoon in another place, another era.
More later,
Thursday, November 23, 2023
Recent Arrivals: Pre-Holiday Rush
| This season's collection, with a festive fall display. |
I notice these write-ups are getting longer as we go along. Often it is because they refer back to a previous product and I've read, or remind me of something in the long-ago. Also, credits are getting longer over the years and projects get larger. Bear up, folks, and have a happy Holiday Season.
Heroes' Feast: Flavors of the Multiverse, an official D&D Cookbook, by Kyle Newman, Jon Peterson, Michael Witwer, Sam Witwer, recipes by Adam Reid, 216-page hardbound, Ten Speed Press, part of the Penguin Random House Empire, 2023. This arrived on the doorstep unannounced. I am on a mailing list, apparently. This is a sequel to the previous Heroes' Feast, by the same talented group. The first cookbook was framed around various fantasy racial cuisines, while this one is geared at the various D&D campaign settings. The adventuring firm of Newman, Peterson, Witwer & Witwer deliver good works, the food photos are nice, and the recipes are by an unbio-ed Adam Reid, who I believe is the guy doing the equipment tests on the Cook's Country/America's Test Kitchen shows. One amusing reference is in their shrimp tarsis recipe, which does a nice call-back to the turkey tarsis recipe the Lovely Bride put into the now-classic Tales of the Inn of the Last Home book.
Historica Arcanum: Empires of the Silk Road and Herald of Rain by Sarp Duyar and Doga Can Sayilkan (Project Leads), 256- and 224- page hardbound books in slip case with maps, Metis Creative, Kickstarter. I thought that their first project (City of the Crescent) was good, but when this handsome slipcase arrived, it convinced me to back their NEXT Kickstarter project (Era of the Crusades) immediately. You can really see the Evolution of the company's styles here both in design and presentation. Crescent was about Constantinople, and these volumes focus on the Baghdad to Samarkand route in the 13th Century. Empires of the Silk Road is about the cities and cultures of the region (which is underdeveloped in RPGs), and is packed with 5E alternatives. Herald of Rain throws the PCs up against the Assassins - the OG Assassins out of the Citadel of Alamut. One amusing thing is the hardbounds back in the day sometimes had blown-in pieces of paper when they are bound to help the covers cure. In this case, the blown-in endpapers were Captain America prints. Amusing and unintentional meeting of West and East.
Paladin Adventures by Ruben in 't Groen, based on the King Arthur Pendragon Rules by Greg Stafford, 120-page hardbound, Nocturnal Media/Chaosium/Moon Design Publications, 2019, Purchased at Mox Boarding House, Bellevue. This was a whim purchase, and a surprise that it would show up on the shelves after all these years (Nocturnal Media is no more, and I don't know how this would end up on the shelves of the Mox (by the way, I like the Mox, but its parking situation is usually dire)). Paladin is Pendragon switched up from Arthur's Day to the time of Charlemagne and the Song of Roland. It is a direct descendent of Pendragon 5.2 in a slightly more modern setting. I always despair of good rules not getting good support material, and was happy to see eight adventures for the game. The book has the high quality of its predecessor, and drips with the vibe of the era and its stories. The feeling of it is very European, and it does feel like a translated import, but the Internet has failed me on that. Good job, regardless.
Heckna! Campaign Setting Boxed Set, by Ashley Warren, Misty Bourne, Verity Lane, and others, 294- page hardbound PLUS a box crammed full of card decks and standup paper counters, Hit Point Press. Kickstarter. This is something that Kickstarter does well - I don't think I would pick up something this massive in the local store. It is a 5E campaign centered around a demiplanish carnival oe eeevil. It feels like Ravenloft with all the jambs kicked out and Strahd sent to clown college. The game has taken a lot of modern 5E tropes (like milestone advancement), adds tons of content, new monsters, and items, and wraps it up in a cool narrative bow. AND then adds decks of cards for monsters, spells, and magic items, stand-up cardboard counters, tickets, and a regular card deck with game material. The production values here are top-notch, with lavish art and a huge amount of content. I don't know if I'm ever going to PLAY this one - it is a bit daunting, but I am going to READ it all the way through.
| I actually gave this book to a friend, so I had to ask him for a picture. |
| This book is also on loan, so I had to get a separate photo to include it here. |
Cults of Runequest by Greg Stafford, Jeff Richard, and artists Loic Muzy, Agathe Pitie and Katrin Dirim. Mythology 158-page hardbound, The Lightbringers 164-page hardbound, The Earth Goddesses 142-page hardbound, all 2023. Amazon. Yes, I bought game products from Amazon, as NONE of my regular shops carried this new series of hardbacks, and while you can order from the publisher (and get free e-versions), the household already had free shipping through Prime. In any event, Runequest is my favorite game that I follow but do not play (I have played EPT and Traveller, two others I tend to follow, within living memory). In my work the Runequest game operates on two levels - a tactical, personal level which has a Bronze age feel to it. Alongside that is a religious backstory of Gods that makes the Realms seem frankly underpopulated. Mythology gives a good overview I really like untangling a mythology where the gods themselves are both good or evil depending on point of view. Mythology gives an overview of the legends (a lot of which occurred before the beginning of time, which you have to wrap your head around). The Earth Goddesses and The Lightbringers are more grounded, dealing the various cults to the Earth Goddess pantheon and the old-school hero pantheon of the Lightbringers, whose rescued the Sun God Yelm after one of their numbers (Orlanth) killed them in the time before Time existed. Yeah, it's complicated. Also, the art in these books is great.
The Cataclysm of Kang Adventure by Matt Forbeck and others, 256-page hardbound, Marvel Worldwide, 2023 Midgard Comics, Games, and More. Picked up this one up on my Wednesday lunch break. One of the challenges to the old 80's MSH game was adventures. They were designed to feature one particular group (Avengers, FF, Alpha Flight) but we had to take into account what happens when someone wants to bring in a different team, or bring a custom-group of their local heroes as well. The new Marvel Multiverse RPG (MMRPG? MarvMult?) deals with that in that the adventure is hero agnostic, and that you can run it as a 7-issue graphic novel for one group of fledgling heroes that advance over time, or 7 separate adventures with various heroes of the appropriate power levels. You start off in an Italian Restaurant and end up fighting in an Galactus-level Kang to save an alternate-Earth ruled by the bad guys. The book also include 60 new MU characters that were left out of the initial hardback.
And that's it for this round. Happy Thanksgiving, or general fall festive holiday, to all who observe.
More later,
Friday, November 10, 2023
The Political Desk: Results - The Center Holds
So, long-term readers of this blog know that I wait a couple days before posting the results of the election. This is because Washington State uses mail-in ballots, and it will sometimes take a while for the dust to settle. Particularly in this season, because some knuckle-head mailed white powder to the voter-counters. Fortunately, the Elections Department actually planned for this type of A-hole move, evacuated, cleaned up, and went back to counting.
The nation story this year is that the GOP and its candidates faceplanted. More progressive candidates and issues carried the day against more conservative alternatives. But in Seattle, the big city next door, the more centrist, business-friendly wing of the Democratic Party succeeded in taking control of the City Council (and yes, the Progressive votes tend to come in late, I don't think we're going to see the amount of movement necessary to overturn many of the early results). So the centrist-business-friendly Mayor has a centrist-business-friendly council to work with. That's cool. Let's look for some results.
And lest the chattering classes tend to view this as a sudden lurch to the right (and I'm looking at you, Seattle Times columnists), the city overwhelmingly approved a near-billion dollar levy for low-income housing. Oh, the horror.
Down in our neck of the woods, the story is actually much the same. Incumbents and moderates prevailed, with one exception. That's cool, generally. Let's check out what happened.
King County Director of Elections - Incumbent Julie Wise smashed her opposition, a MAGA-leaning, election-denying talk show host, flat. She actually got more votes than were cast in the King County Assessor's race, where the incumbent was running unopposed. As for her opposition, who knew that denying the fairness of elections would make people less willing to vote for you in an election?
Port of Seattle Position 5 - Fred Felleman handily won re-election to his position as well. That's nice.
City of Kent Council, Positions 1, 3, 5, and 7. Incumbents Marli Larimer and Zandria Michaud won re-election, and retired Boeing guy John Boyd joins the team. Yeah, that works.
Kent School District No. 415 Director District 2 and 3 - Here is where it gets interesting. At the time of this writing Meghan Margel won her position, but and Leslie Kae Hamada has fallen behind Donald Cook by a gnat's whisker (a politically scientific term for 166 votes, which even in our small city is not a lot. Which is odd for me, since Hamada was the only candidate that had (so far as I noticed) mailers and yard signs. But it may be tied to next item..
Kent School District No. 415, Proposition 1 (Replacement of Expiring Educations and Operations Levy) is passing (by two gnat's whickers) while Proposition 2 (Capital Projects and Technology Levy) is failing. Disappointed in this one, but These props were a rebuild of a bond issue in the last election that didn't make 50% either, so it is not a horrible surprise. Funding issues are going to be a discussion in the near future.
Special Purpose Districts - I know no one besides the candidates who are googling their names will find this one, so congrats to the winners.
- Soos Creek Water and Sewer District Commissioner Position No. 1 - Alice Marshall
- Public Hospital District No. 1 Commissioner District No. 1 - Anthony R. Berkley
And that wraps up this year's election. But, oh ghod, they're already talking about next year's elections.
More later.

